Factions · quests · combat · day/night
Open World
Explore a world of factions, quests, combat and loot. Meet wandering characters as daylight, weather and the sounds of the landscape change around you.
Enter Open WorldVirtual
Explore the world. Shape scenes, play, and create.
CHOOSE YOUR NEXT SESSION
Modes open in the local Virtual player. Playing needs the local app and graphics support; this guide stays readable before the world loads.
No modes match. Try a different name, place or activity.
Factions · quests · combat · day/night
Explore a world of factions, quests, combat and loot. Meet wandering characters as daylight, weather and the sounds of the landscape change around you.
Enter Open WorldPeaceful colony · workers · power and water
Build a colony with starter power and water, workers and resources. Raids are off so you can focus on growing your settlement. Press B to open the build palette.
Enter SettlementBase defense · enemy waves · technology
Defend a base with starter defenses and an enemy wave approaching. Hold your ground, collect bounties and advance your technology.
Enter BastionEndless highway · hills and lakes · lane assist
Drive a highway that grows ahead of you through hills and over lakes. W/S controls the pedals, A/D steers, Shift boosts and Space applies the handbrake.
Enter Endless DriveEarth landmarks · terrain · weather
Explore Earth's landscapes and switch between landmark presets. Terrain, maps and weather depend on the player's available data services.
Enter Earth TourApollo sites · lunar craters · low gravity
Start near Apollo 11 in the Sea of Tranquility. Choose lunar landing sites and crater presets, with low gravity and an airless sky.
Enter Moon TourMartian terrain · thin atmosphere · low gravity
Explore Mars terrain around landmarks such as Olympus Mons and Valles Marineris. Experience the planet's thin atmosphere and lower gravity.
Enter MarsEarth orbit · solar system · time controls
Begin above Earth and view the solar system from orbit. Change time speed and use the Vehicle Hub spaceship to explore routes toward the Moon or Mars.
Enter OrbitalShared world · room admission · spatial voice
Enter a room ID from your host to join a shared world. The player checks admission first; peer connections and voice depend on the room and browser setup.
Open world hubCavern start · flashlight · close combat
Start in a dark cavern with a flashlight and dagger ready. Explore close quarters and practice melee combat in low visibility.
Enter Cave DiveStorm weather · open world · low visibility
Enter the open world with a storm already underway. Factions, quests, vehicles and loot remain active as you explore in harsh weather.
Enter Storm ChaseArena targets · melee weapons · scoring
Face a ring of targets with a sword, dagger and hammer in your kit. Try different close-range weapons and build your combat score.
Enter Wave ArenaRelic search · quests · loot
Search for relics placed near your starting point. Collect rewards and continue into the open world's quests and encounters.
Enter Relic HuntNearby merchant · trading · open world
Start within trading range of a traveling merchant. Explore the trading encounter, then continue into the surrounding world.
Enter Merchant RunNight exploration · clear skies · meteors
Explore the open world after dark, with clear skies and meteor events prepared. Watch the sky while navigating nighttime encounters.
Enter Meteor NightFalling snow · snowy ground · winter ambience
Begin in snowy conditions with snow already on the ground. Explore the world through falling flakes and winter sounds.
Enter Snow TrekStarter vehicles · quiet yard · vehicle practice
Try the starter vehicles without characters or quests competing for your attention. Practice mounting, dismounting, handling and camera control.
Enter Vehicle YardReal roads · real terrain · Highway 1
Drive around Big Sur using real terrain, roads and buildings. Your car starts on a nearby road once the map data arrives; this mode needs terrain and map services.
Enter Drive EarthGame Boy · in-world TV · compatible ROM needed
Play a Game Boy game on a TV inside the virtual world. Walk up and press E to interact. A compatible ROM must be available to the player.
Enter VM TVFree roam · no combat · clean slate
Explore an empty arena with just your character. Try movement, terrain, lighting and the day/night cycle without combat getting in the way.
Enter SandboxTarget practice · aiming · weapon feedback
Practice aiming and firing at targets that reappear on a regular cycle. Compare weapons and see how your shots land.
Enter Combat LaneMAKE IT YOURS
Arrange a home, watch a resident follow their needs, and direct the camera. Build, Live, and Director controls are below the world preview.
Find Living Set ↓Shape a scene in the workbench, or choose an authored scenario in the local hub. Scenarios need a scene document before they can run.
Open scene workbench ↗Work with live code, shaders, and music. Bring sound and visuals together in your performance editor.
Open performance editor ↗OPEN WORLD / EMBEDDED PREVIEW
The preview starts in Open World. Living Set controls appear below it when the world interface loads.
THIS PREVIEW
Waiting for the local world…
Device autosave status is available when the local player connects.
World saves are managed in the full player. A device autosave may belong to another session. Living Set household saves are separate.
This Runtime's stored world graph, last-known peer reports, launch records and planned work. These observations describe the Runtime; they are not a live roster of the preview above.
Compute records across this Runtime, not filtered to the embedded world.
Connecting to the authoring engine…
Position
Scale
Waiting for a frame.